Stage2_Scene4_Shopping groceries

This scene, in which I came up with the idea of shopping groceries in the liminal space where I dreamt before.

I did this simulation thousands times, which really gave me the headache.

Animation & Cloth Simulation

Scene Construction

I was keep imaging the dreamy scene when I m shopping

I get some inspirations from the architectures of Santorini, Greece, which should be visually clean and comfortable.

In this sense, I build the scene as I imagine.

Lighting & Rendering

The scene should be the dusk, which is the point to my lighting.

It should has the bright part and dark part, meaning the contrast between the outside area and inner one.

Whereas, I do feel it’s still lack of something, So I add the floras to it to make it to fulfil the scene.

Furthermore, I try to find the method for making the floras more random, which is using the vertex map for controlling the distribution, but dunno why the tag in R23 version didn’t work!!! so.. I forgave up….. 🙁